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I loved it initially but felt like it was begging for a Switch port with its bite-sized roguelite runs. It reminds me of Loop Hero, which had a breakout moment last January. It’s a true pick-up-and-play game that snuggly fits into most time gaps and doesn’t drain the console while doing it. That makes games like Vampire Survivors stand out among the flood of options on the device currently. If you take a game on the go, it’s a gamble whether or not you’ll get a fulfilling experience in one session. It may have been optimized for Steam Deck, but it wasn’t designed around it. ![]() PLEASE LOAD ROGUE LEGACY FROM THE STEAM CLIENT PCJust about anything players load up on it was built with a PC experience in mind. The Steam Deck doesn’t have those sorts of games, at least not intentionally. Super Mario Odyssey’s emphasis on moon collecting allows players to accomplish something even if they’re just waiting five minutes in a DMV line. The Legend of Zelda: Breath of the Wild has long story beats, but also micro-challenges in shrines that seem built for someone who only has 10 minutes to kill. PLEASE LOAD ROGUE LEGACY FROM THE STEAM CLIENT CRACKEDNintendo has cracked that code in several of its first-party Switch exclusives. There’s an art to designing games that work both portably and on a home device. The Deck’s battery would die before I was able to beat Margit. Being able to play Elden Ring on the go is a wild parlor trick, but it’s by no means the way I’d want to experience it. While players can take their entire Steam library on the go ( well, some of it), that doesn’t mean every game is fit for a commute. It’s not just the exclusivity that makes Vampire Survivors the perfect fit for the device. That’s the one unique way the Steam Deck is truly able to expand my gaming world at the moment. Right now, I could fire up the device and play games like Rogue Legacy 2 and Darkest Dungeon 2before they inevitably become hits. If I’d had the Steam Deck a few years ago, it would have meant I could play Hades years before it hit Switch. It was the exact way I wanted to play it but had been previously unable to.īeing able to play early access games portably is a true game-changer that no other system can claim – nor can cloud services. I downloaded it in seconds (it’s a small game) and curled up on my couch to enjoy my first run. The fact that it was on PC made it an accidental Steam Deck console exclusive. But as I was coming up with a list of games I could test on it, it suddenly jumped the list. When I got my Steam Deck, Vampire Survivors wasn’t initially on my mind. It seemed like a game that was doomed to fall under my radar simply due to circumstance. It likely wouldn’t come to Switch until its 1.0 release, if it did at all. Unfortunately, the game was only on PC as an early access game. Its 30-minute runs made it feel like the perfect commuter game, but not one I’d want to sit down and play at my desk. ![]() When I first saw the game in January, it had my curiosity, but I didn’t want to play it yet. By the end, the screen is filled with magic spells and enemies, pushing the frame rate to its limits. At the start of a run, players are slowly slashing a few enemies with a whip. Players move around to dodge enemies, but otherwise, they’re simply building the perfect monster-slaying machine. They’ll start with a basic weapon that auto-attacks and gain more abilities every time they level up. The gothic 8-bit game merely asks players to survive a constant wave of enemies for 30 minutes. For me, the early access indie hit Vampire Survivors is the closest thing the system has to a killer app, showcasing the true utility of the Steam Deck. Instead, my go-to game has been comparatively modest. While it’s been thrilling to fire up PS4-quality games on the subway, those aren’t the titles I’ve been playing the most on my Steam Deck. ![]()
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